Senior Sound Designer with over a decade of expertise across game development, feature film post-production, and audio engineering.
Specializing in multi-sensory immersion and audio-visual cohesion. With a proven track record of delivering iconic sonic experiences for major projects including Mouse: P.I. for Hire, Age of Darkness, and the globally recognized Dumb Ways to Die franchise at PlaySide Studios.
Championed the end-to-end audio architecture on multi-platform titles, collaborating cross-functionally to seamlessly bridge cinematic linear storytelling with complex, systemic game audio pipelines.
Technical & Creative Skills
Audio Middleware and Game EnginesProficient with:
Wwise
FMOD
Unreal Engine (Blueprints, Metasounds)
Unity (C# basics)
Audio WorkflowsProficient in REAPER and Protools, however confident in most DAWs.
Voiceover (VO) Processing & Characterization
Field Recording & Location Scouting
Foley Performance & Direction
Source Audio Synthesis
Dynamic Mixing
Core CompetenciesAesthetic Synergy / Cohesion
Audio Storytelling & Narrative Support
Mood and Atmosphere Creation
Immersion, Abstraction, and Engagement Focused Sound Design
Bespoke Creature Character Design
Systemic Weapon Design and Combat Design
UI/UX Audio Branding
Cinematic & Linear Sound Design
Acoustic World-Building
Professional Experience
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Shipped Title: Mouse: PI For Hire (PC/Console)
Here is a testimony from Danny Armstrong, General Manager of Publishing, in regards to my contribution to Mouse: PI for Hire:
“Talia was instrumental in driving the implementation of 3D audio and scripting sequences across all 24 of the game's levels. In this capacity, she worked hand-in-hand with the development team, providing crucial support to ensure that all audio assets were integrated smoothly and tested. She also collaborated with the rest of the audio team to mix the game.”
Dumb Ways To Die Brand
Unreleased Title: Dumb Ways To Party (PC/Console)
Shipped Title: Dumb Ways: Free For All (Meta Quest 2 and 3)
Shipped Title: Dumb Ways To Survive (Android/ ios)
Shipped Title: Kill Knight (PC/Console)
Shipped Title: Age of Darkness: Final Stand (PC/Console)
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As co-founder, I worked with businesses to create content that told their passionate stories through unique mediums.
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Team Awards
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Team Awards |
You Will (Not) Remain (2023) By Bad Eldriches - Winner, Freeplay Awards - Emerging Developers 2024
Dumb Ways To Survive (2023) PlaySide Studios with Netflix Games - Winner AGDA - Excellence in the Mobile Platform 2024
The Bikes of Wrath (2017) - Winner BANFF Adventure Film Festival Peoples Choice Award 2018
Lost and Found (2018) - Winner, ASSG Award for Best Sound for an Animated Short Film 2018
Monsters Playground (2018) - Winner, ASSG Award for Best Sound for an Animated Short Film 2019
Melbourne DNA: Disruption (2029) - Nominated, ASSG Award for Best Sound for an Interactive Project 2019