I have had the honour of speaking about audio in games, you can catch some of these talks at the links below…
HighScore 2025 - Panel: How to Speak Dev and Influence Designers
HighScore 2024 - FMOD DEEP DIVE: Dumb Ways to Survive
GCAP 2024 - New ways to die: sound designing an evolving brand
SXSW 2023 - Panel: Game Audio with Narayana Johnson and Julian Wilton
GCAP 2023 - Dusty Tales, The VO processes of Age of Darkness Final Stand
HighScore 2023 - The second most dangerous word… Yes
MIWF 2019 - The Fundamentals of Location Sound Sponsored by Shure